Lead Dev Ops Engineer

Company Name:
ZeniMax Online Studios
ZeniMax Online Studios is located in Hunt Valley, just north of Baltimore, MD. We sport a fun, laid-back culture, with an extremely casual work environment. We have unlimited soft drinks / coffee and snacks for folks to eat and are within walking distance from multiples restaurants and coffee shops. Our onsite kitchen staff also prepares lunches and treats throughout the day.
The office is very close to the light rail making Baltimore commutes even more convenient. Maryland has the best public school system in the country and Northern Baltimore County is one of the more affordable areas in the Baltimore/Washington region, offering excellent quality of life.
We are always looking for highly motivated and passionate individuals with a can-do attitude to join to our team!
--- Define what they are going to do, how they're going to affect change.
Zenimax Online Studios seeks a Lead DevOps Engineer to help lead the build, automation and monitoring of the infrastructure platform for our massively multiple player game, The Elder Scrolls Online - www. elderscrollsonline.com. Your mission will be to lead a team of engineers that will help architect, create, and design a reliable, secure, scalable environment to provide the best gaming experience for our end users.
You will do this as part of a team of system administrators, network engineers, and database analysts building an IaaS (Infrastructure as a Service) platform. You will work closely with other engineering teams to better understand their software enabling you to adapt the platform to their needs.
You should have a passion for producing quality deliverables in a timely manner which will work under duress and whine loudly when they fail. You will be working in a fast paced (Agile) environment, following a structured build and publishing process.
The ideal candidate is a technology generalist (who may have demonstrated significant specialization in previous positions) who can comfortably and confidently work with and learn from an experienced team comprised of veterans from within and outside the game industry.
You must have previous experience as project lead, product owner, or systems architect and possess excellent negotiation skills, the ability to delegate complex tasks, estimate the length of time to complete tasks and to define and document requirements.
You must possess a minimum of 5 year experience in a live environment, supporting at least 500 physical or virtual Linux (CentOS/RHEL/Debian/Ubuntu) systems with recent hands-on experience in:
Core system services: BIND, Sendmail, Postfix, Samba, Rsync, NTP, NFS, etc.
Web servers (Apache, Nginx, Lighttpd) and application frameworks (Ruby on Rails, Django, PHP, Tomcat, JBOSS, etc.)
System and Application Logging: syslog-ng, rsyslog, Splunk, etc.
Source code management: git, Perforce, Subversion, CVS, etc.
RedHat or Debian package creation and repository management
SQL or NoSQL databases: MySQL/MariaDB, Postgres, MongoDB, CouchDB, etc.
You must have extensive experience automating and monitoring infrastructure deployments using modern scripting languages (Python, Ruby) configuration management tools (Puppet, Chef, CfEngine, or Bcfg2) and command execution frameworks (Fabric, Mcollective, or Capistrano) and automated imaging tools (PXE, Kickstart, Cobbler, Orchestra)
You must have experience with command-line Linux hardware and container based virtualization (Xen, KVM, LXC, or OpenVZ) technologies not just VmWare or VirtualBox.
You must have strong Linux networking experience including routing, NAT, VLAN, bridging, and prior experience with Cisco or Juniper network routers and switches is a plus.
You must have experience designing, evaluating, and optimizing monitoring and trending systems: Munin, Nagios, Zenoss, Zabbix, Cacti, Graphite, etc.
You must have prior experience in a 24/7 on call rotation supporting Internet-facing applications or systems.
You should have strong hands-on experience with Dell/HP/IBM Blade and Rack Servers including systems management software, local, storage, etc.
---- What we'd prefer
MMO gaming experience preferred, especially during product announcement and launch.
Experience automating public cloud deployments (AWS, Rackspace) and implementing private cloud infrastructure (OpenStack, Eucalyptus)
Hobbyist programming background in C, Java, Erlang, JavaScript, Perl, Python, PHP etc.
Author a technical blog or github page with code samples.
A passion for security tools and best practices: OS hardening, vulnerability scanning, system auditing.
Experience with load balancers (F5, Citrix, Haproxy) and web caches (Varnish, Squid) and Storage/SAN (FC/iSCSI)
Experience performing system and network and application load testing and identifying and addressing hardware, network, system, or application bottlenecks.
Experience with continuous build/integration systems: Hudson/Jenkins, TeamCity, Bamboo, etc

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